Animating gears?

Not sure on this one…
I really…really don’t know what else to say.
Gah.
Sorry to bug everyone…

Copy rotation constraints are the best route to take for this if your gears are all the same size/orientation… otherwise I’d use transformation constraints. I can post a .blend or go into more detail if needed…

good luck!

Could you possibly? sorry. :confused:

I’ve attached a .blend file that works with gears of different sizes and number of teeth, as well as different orientations. Please spend some time and look at it… if there is something else you need to know how to do let me know. If you don’t understand how it works after examining the file, I guess I could do a step-by-step tut on it as well.

Good luck and keep me posted!

Attachments

Gear_Help.blend (554 KB)