Hi, I can’t figure out how to animate materials for multiple objects, but for each object separated.
For example, I want to keyframe the fac value in a mix shader.
If I do that, of course all the objects that use that material will change simultaneously, but I want individual control for each object.
I could make copies of the materials, but that’d be a terrible solution.
Thanks for the answer. It’s what I meant by having to make a copy of the material. Later changes to the material have to be done to every material copy then, and I hoped I could avoid that.