Animating textures by sequence issue.

Hello everyone, my apologies if this has been asked before.

I am using Blender 2.56 beta.

This is basically the problem, when I set the texture to file, it works fine!


When I have it set to sequence, I have 12 of these, ending in 0x.png, to which its supposed to be a light pattern. This is what I get when I render though:


It looks like it finds the 12 images, but it just won’t show it during rendering? Thanks for the help!

I found the problem, I was trying to edit the sequencing in the UV editor rather than the materials button.