After notice many Sonic game models, I’ve wondered. How would one animate his eyes. Evidently they’re not 2 different spheres like a human, so how could one possible do eye movement with Sonic the Hedgehog?
The model isn’t even done of course, but I at least want to prepare it for the eye movement
The way Sonic’s pupils (or is it irises?) move around and change size, maybe the best way to go is to have a boolean cutting the shape into the white eye ball. I mean, if you don’t “apply” the boolean, you can move the cutting shapes around, and even keyframe them. A transparent eye ball (with refraction?) just outside of the white one, which isn’t being cut into with a boolean, might make the eye look better.