I am using a driver to make a wheel turn when you push the armature the wheel is connected to along the floor - so the wheel has a driver that rotated when the armature is moved.
But in one place along the timeline, i want to switch that driver off so I can animate the wheel’s rotation by hand (when the armature is not being pushed along).
I was expecting to be able to animate the influence of the driver - so put it to zero at the point i want to cease the driver’s power over the wheel, but found you cannot animate driver influence. SO then I tried keyframing the wheel to see if that will override the driver but it seems the driver had locked the wheel in place.
Anyone got a way to do this?