Hi all, bit of a challenge here. I’m looking for a technique to animate a mesh or group of mesh objects and have them react to a .wav audio file. Specifically, the volume of the audio file a bit like a music visualiser you’d see on iTunes or winamp.
My aim is to have a set of objects animate as the music pulses. If not using a .wav file directly, but instead, a movie file displaying the wav audio as a wave or set of columns.
Anyone fit for a challenge, I’d appreciate any help!