Animating using Wav Sound

Hi all, bit of a challenge here. I’m looking for a technique to animate a mesh or group of mesh objects and have them react to a .wav audio file. Specifically, the volume of the audio file a bit like a music visualiser you’d see on iTunes or winamp.

My aim is to have a set of objects animate as the music pulses. If not using a .wav file directly, but instead, a movie file displaying the wav audio as a wave or set of columns.

Anyone fit for a challenge, I’d appreciate any help!

Take a look at this Tut. It uses Audio analysis to make lightning flash at the correct times. Sound similar to what you want to do.

Genius, I knew Blender Artists wouldn’t disappoint. Thanks mate, will definitely give that a try.