I am working on a project in which the image mapped to one of an objects surfaces must change from one image to another (for example: a pic of a tree shows on the top of a cube until frame 45, then it changes to a pic of a squirrel). I have been tooling around in the ipo menu’s under textures and under materials, but when I change the UV map (whether in materials buttons, edit mode, or otherwise) it applies the new image to the entire animation and not just the frames I need it to change for. Furthermore when I keyframe the event, I get no curves in the ipo window, timeline or action editor. I imagine I must be missing something fairly obvious, and hope that this is possible and doesn’t require adding such changes in an editor such as AfterEffects!
Thanks for any help in advance, and I surely hope this is possible without needing to switch to 2.5x. The interface changes have thrown me off there, and not being used to them I don’t have time to relearn it as I have a deadline!