is it possible??? i need to simulate a pipe system that gets filled by whater… any ideas?
What about using a animated texture.
Another idea could be to use a texture by mapping it to another object and animatig this object.
wow, great, i don´t know how to do that but i ll investigate.
Anyway, ain´t it possible to animate vertex paint??? would be much less render consuming.
hey, nobody knows if it is possible to animate vertex paint??? or it is not possible? someone?