Hello, I came across this after effects tutorial and I am wondering if it is possible to create something like this in blender. Also I would like to know if there is a better way to do this in Blender. Maybe using multiple empties is making to harder than it needs to be? Do you know of any tutorial I can follow?
Yeah, I’ve demonstrated rolling cubes that have 4 bones, parented in a chain, each with a floor constraint (to some other marker). You could do it with a chain of 4 empties instead. Most any rigging-- yes, this is rigging-- is going to involve more than one entity, more than one mechanism, to get the effect you want. You just hide everything that the animator doesn’t have to know about.
Thanks for the info bandages! I am just starting in blender so, I understand some of that and I am a little foggy of on some of it. Do you have a tutorial you can point me to help me understand 4 bones, parented in a chain, each with a floor constraint the " 4 bones, parented in a chain, each with a floor constraint" part?
Sure, here’s a file I made to demo it to somebody else and never bothered deleting: rocker.blend (110.9 KB)