I have been working on a fairly complex animation which involves an armature which has things happen to it via combining Action Strips in NLA Editor.
I noticed some of the movement wasn’t happening correctly, and assumed I had accidentally deleted some keyframes.
But upon scrolling randomly around the timeline to try and find the problem, suddenly the correct animation was present again… and then other times it vanishes again.
By experimentation I found that you need to use the playhead controls to go into the time range of an Action Strip to get its effects made present and then go back to the start to watch the full scene from the beginning with all as it should be.
But even this doesn’t seem to work every time.
Is there some kind of command to force Blender to evaluate all actions Strips and Rigs and other animation when at the start of a timeline to ensure all will be rendered animated as intended? Thanks.