Hey all, im a bit puzzled atm n was hoping anyone can help. I have built a turret out of many objects i have created, which are in a string of par/child relationships with an object called “Turret Base” as the main parent. The turret is dropped from space and hits the ground and then has a series of animations as it deploys, just wondering if i can merge all of the actions for the individual objects to just 1 action of the “Turret Base” and call it “deploy”? Ive tried looking around the web but everywhere i look there’s armatures and rigging involved,
. Are they absoloutley nececcary to achive this? I thank anyone in anticipation of there help. 
I’d say yes. Playing 2 animations back-to-back is the same as combining them into a single animation. The only thing you lose is the flexibility to reuse some of the animations for other purposes.