This is my very first short animation, and did not turn out as good as I would’ve hoped. I experienced several power outages during rendering, and with the suzanne contest deadline, I was forced to rush the ending and do a poor quality render, as well as rush the sound mixing as well. [There exists, as of yet, NO emoticon of suficient magnatude to express my level of frustration.]
Nontheless, here it is. Best played in Windows media player.
2 mins, 25 sec. Divx 17.5 MB
I would like a critique from everyone, but since this took so long to render and I’ve allready sumbitted it to Robertt, please reserve your critique to what I could do next time.
I hope you all enjoy. I am now going to sleep for a week
Yes, the animation is a little dodgy in places. I wish I had more time to work on this. The emotion was somewhat inspired by the pixar animation with the two lamps (remember that one?) I guess I had sort of an advantage, since my character has eyes.
and yes the next one will be much better. In fact, I think I will try to re-render this and redo the sound a little better. I’m still not quite satified.
loved the story! it’s really cool…the animation could be improved but it’s still pretty good…and you can add some enviorment…(just a door, a window, a sofa and a textured wall might be enough). also i would make the speaking more nice and less robotic, please continue it because it has great potential!
The robotic speaking was deliberate; it contrasts the emotions of the robot. As for extra scenery, well, I guess I never thought of that stuff. Expect a redo of this animation in the distant future with extra footage. Expect the next episode in the very distant future…
I’ve got hundreds of other animation ideas…
I’ve got to get those out of my brain and into a blend file first. 8)
I need to get off my @$$ (or back on it) and work in this some more!
The main reason I’ve been procrastinating so badly was that I really want to render a good quality version of this before I move on, but such a render is like, 30 mins per frame! Were talkin’ 10^2 Samples of ambient Occlusion, OSA at 16, 800x600 resolution, not to mention a morbidly high poly count! multiply that by 3000 frames and you know I mean. Oh, yeah, and maybe some bonus footage.
I want to do it right this time
To answer Bandar’s question, the materials are just some shiny reflective things, a halo or two, and the eyes are just blue with noise. Nothing fancy. Add that to a few lamps and some AO, and there you go!
Pretty cool! I think the falling animation could be tweaked a lot, it doesn’t seem like he has any weight (this is the first fall btw). The later one seems a little better. Otherwise I think its awesome.