Animation: Crash-Test-Daemon


I have some time off this weekend so I thought I’d play with armatures
and particles.

While the armature works just fine, I’m not equally happy about
the particle’s. Anyone care to suggest some cool particle settings
to give the right smoke-and-fire effect and not look quite so static
not to mention…perhaps give it a better trail while he falls?

(You need Divx 5.xx to view this animation)


haha poor little dood im watching it repeated so he just keeps getting back up %|