Animation delete itself after exporting as game engine runetime

HI everybody! I have a charachter whit two actions,and when I’m trying to save everything as game engine runetime,and I start that .exe my charachter has only one animation.And then I’ve returned to .blend file and I saw at the logic editor that it has just 1 animation,and in the another action has gone.Somebody knows why the animation delete itself?

You didnt save the action data block - press the F key button.

Thanks! :slight_smile: