Does Blender 2.8 include the proposed Animation (i.e. cross-frame) denoising? I can’t seem to see any articles clarifying it, beyond its appearance in the Cycles Roadmap and cgchannel’s article on Blender 2.8 (it says that it’s on the development goals).
I guess the question here is also partially:
for an animation in Blender 2.8, would it be better to use the Cycles denoiser (ideally with cross-frame denoise) or the denoiser in Nuke (non-commercial)?