I know it was made with Maya and not Blender but, it seems to me Blender compositing where maya doesn’t so…
I am studying Photoshop now and my modeling is getting good with Blender and i know I can use Zbrush and Mudbox for texturing too but. How do animation films gets there textures to look like this( Picture) It seems they used a image texture like this wood and concrete and messed around with curves,levels or HDR or something. Anybody know how to get this effect.
I found this from Disney but it really doesn’t explain. I mean it says painting organic textures and high resolution image textures.
(Look development on Walt Disney’s animated feature Tangled called for artists to paint hundreds of organic elements with high-resolution textures on a tight schedule. With our Ptex format [Burley and Lacewell 2008], we had the infrastructure to handle massive textures within our pipeline, but the task of manually painting the patterned textures would still involve tedious effort.)