I started to make a hands/weapon animation system for my game, everything is GREAT but a problem.
I use some constraints on my armature and in 3d view everything is going great but in GE is a mess, i want to save the bones poses in a action but i cant, its like showing that bones are not moving, so its like i would insert the same poses each time.
Try the blend file.
Move the gun(auto keyframe)
IDK.blend (1.52 MB)