Animation loop stops

I made a running animations for a game character. The only problem is, the loop looks horrible even though I matched the start and end frames. I’ve ran out of ideas on how to fix this.

I think that a good way to learn this is to film yourself running or walking then use that as reference material running in the background. Then just match the running animation with your own footage.

You can import a video file as a background object just by drag and drop, then reset the rotation and location with Alt+R and ALt+G. Then increase the number of frames in your output settings and play it as you animate.

Oh, I didn’t know i can use videos in the background when animating. The peoject is from the first person, so this animation is fine for now. My only problem is the looping, which slows down at the looping point.