You can render animation of Animation Nodes with script without crashing the Blender,
How to use:
- Set the path for output file
- Run the script
import bpy
# Change the path accordingly. Output folder/directory's name should not has blank spaces.
Output_Path = '/home/username/Desktop/Sequence_Images_1/'
File_Extension = 'png'
StartFrame = bpy.data.scenes['Scene'].frame_start
EndFrame = bpy.data.scenes['Scene'].frame_end
for step in range(StartFrame, EndFrame + 1):
bpy.context.scene.frame_set(step)
bpy.data.scenes['Scene'].render.filepath = (Output_Path + 'image_%d.' + File_Extension) % step
bpy.ops.render.render( write_still=True )