Hey there blender artists,
I have made a animation by parenting objects to one another, and now when I export my animation to a fbx the entire thing looks nothing like it should. I have not used an armature. Just plain keyframing the rotation en location of objects.
I think it is because I didn’t apply the scale before animating, is there any way to do this post animating?
This is the blend file. Kever.blend (4.8 MB)
Thanks in advance,
Olivierus