Animation of object following 2 different paths

Hello,

I am trying to figure out how to animate an object.

Basically this object is articulated on 2 opposite points. Each articulation (cylinder) should follow a distinct path.
One cylinder masters the other one, simply following its own path.

Up to now, I am able to animate distinctly the translation of the 2 cylinders, but can’t figure out how to link the translation of the object to master articulation.
Thanks for you help!!! :slight_smile:

Attachments


Just to clarify, you want the two pivot points to follow their individual points and the distance between them to remain constant so you can attach the object to say a bone that is tied to the two points?

I’ll take a look at this later on the basis that my assumption is correct!

Cheers Clock.

Hello Clock,

your assumption is very good! Thanks for your help!
DD

Update:

I have got it almost working, but I have a slight issue with the two control points on the two curves getting slightly out of sync - I will continue with the work…

Cheers, Clock.

Thanx Clock,

I see this is not that easy… Thanks again for your help and involvement.
DD

Up! Hello,

Would anyone be able to help me on this topic?
Thanks

Hi everyone, earlier this summer I started this topic… I am still trying to figure out how to animate the above object through 2 pivots, each one following its own path. Any clarification, much appreciated,

Thanks in advance
DD