Animation, particles, dynamic paint, cell fracture.

Cell fractured box, dropped into grid of grouped cell fracture particles applied to a box, with a force field on one of the fractured particles, displaced with dynamic paint on fractured particles as brush. cycles. animation physics recorded from game engine.

Another view. A couple of tweaks. Only 2spp in cycles because I wanted to do 1000 frames to see a larger scope. only took about 8 seconds per frame. I like the slo-mo structured, chaotic art that math creates.

Fantastically beautifull!