Animation problem

I was try to make a turntable animation but this hapened. click here

same thing happens to me sometimes, what I find works is to parent everything to one mesh or an empty, and make that spin around a bezier circle by following its path

Yeah, that can get annoying. When I make turntable animations I always animate in the IPOcurve window - set two identical keyframes at different times, select the second keyframe and press n. Then you can type in “360” in the appropriate rotation value to make it spin all the way around. Or you could just drag the second keyframe to where you want it. I think this is probably the easiest way to do it.


Thanks for the help guys I fixed it.