I’m having some problems when animating the low poly human from tutorialsforblender3D.com. The problem is, when I put “insert keys (i button)” on the frames to animate my bones and so my human aswell, it doesnt save… There just pops up a “Action” in the “Outliner” menu. And with every movement I make, there pops up another one (subdivided in main “action” -> ActIpo, ActIpo1,…).
So what i’m wondering, should i LocRot, my bones which are in position while in pose mode, my bones which are in position in object mode or my human which is in position in object mode? I’m also adding the blend file so that maybe u guys could add a simple animation, of the human hitting with the sword parented to his hand, so that I can have an example how to do it…
I know you guys will refer me to the tutorials in the sticky thread but these are kiny outdated and I don’t understand the hang off them…
Thanks in forward!
DuelGame.blend (472 KB)