I have a problem with animating a weapon for my character. The problem is that at some point when I try to rotate the arm, which holds the weapon, up (from the left and right view) the weapon rotates 180 degrees by the x-axis. The model’s hand remains unrotated.
For example there is a man holding a spear in his right hand and when he moves his arm upwards, because of victory or something, the weapon flips and becomes a javelin.
I started noticing the rotation right after using the dopesheet, but I think the problem is that I might have used a hotkey.
The weapon (which is a cylinder for testing), is attached to the model’s hand with a (Child Of) constraint.
The problem also affects other projects, but not the ones that I have made a backup of. I don’t want to use the backed up files because they lack some animations that took a lot of hard work. Reinstalling blender didn’t fix it.
I am somewhat new to blender and this is my first human model. Also, my English isn’t very good, since it is not my native language.
Any help would be appreciated.