Animation problem

Hi there,

So i have a model from bledswap located here :
It is fully rigged and has a gun, So i was animating it just making a basic walk animation i finished it but when i played it the character moved but the gun stayed in the same place.

What i thought the problem was that i needed to insert it later on in unity3D. So that i have to keep the arm and the fingers in the right position. But is this really needed do i need to make a different walking animation for my rifle and pistol because the hands need to be in a different position. And if so how do i put the gun in its hand in unity later on ?

Regards VB.

As far as I can see, I can’t read Spanish, the rifle object is not attached to the rig. It is there for show. You will need to create Child of constraint on rifle to target special hand target bone on the rig.