I did an animation in blender 2.79 but when i import it to UE4, it automatic Split into various sequences (Clips) and all of those clips doesn’t move a single inch and all of those clips are in the same position.
And as you can see, my model is a plane with rig (With Empty and no Bone) and of course, i did the animation in Object Mode because i don’t have the Pose mode.
So when i import the animation to UE4, it has a lot of clips and well, no one work (It work but it doesn’t move, only the bar of time).
I watched some videos, and all of them use Bones and when it import, it’s a single clip.
And the question, how do i import it into a single clip or do i have to change my rig to make it?
Thanks for the answer, i have a lot of problem when it comes to import… it’s already causing me crazy.