Here is a link to my Vimeo profile, where I’ve uploaded some studies I’ve done of a bouncing ball. I learned a lot about squash & stretch, timing and spacing, and also about setting up a ball rig that gives a lot of control without being too complex.
keep an eye on your squash & stretch - in the 1st one you have heaps of stretch on the way down and then hardly any when the ball is bouncing back up.
also check your curves as there is ease in and out on the ball’s height - correct
but there shouldn’t be any ease in/put for the rotation of the ball(or texture) at the apex
it looks really odd when the ball’s rotation slows down and then starts again
this will be the last curve in the action so it will automatically have ease on it
also the cannon anticipation “looks” good - but then the ball shoots out at about half the speed you expect with the anticipation so large.