out of date: visit Animation Workshop 2
Hi,
There is not enough animation made in blender. The tools are not realy simple to grasp and usualy, animation is the last step; the “you need to know all the rest” stuff. Face it, more than 50% of elysiun don’t know how to rig a mesh and use the NLA. I didn’t know not so long ago. We should start to discuss some deep stuff ands wises tricks to quickly understand the How and why of blender animation. So post tutorial, link to tutorial, video-tut, and quick How-To(gonna do some too). I will put all valuable info in a webpage so all the info will not be lost in a ton of page. Maybe good for blender3d.org…
Topic should be IMHO:
-Modeling a character animation-wise.
-use vertex group.
-riging a character by vertex group or by closest bone.
-mirrored modeling and rigging (using .L/.R- Suffix)(edit-thoro)
-the logic behind rig, use of global root bone and group bone, by parenting or constraint.
-weigth group, soft joint, all interesting stuff to make good looking join.
-constraint. (Or why do it by hand if you can ask blender to do it.)
—automate animation: ik, constraint in armature.
-animation in pose mode, to use now in a scene to to save for reuse?
-The action windows. The “key” of all synchonisation and global overview.
-The NLA windows. How to reuse complex action. and blend them
–Walkcycle How-To with example.
-Vertex key. PET tools and all to get mesh deformation easily.
-Complex animation:
–how to make multiple rig interact with each other.
–make contact real, ex: a character holding something, Notion of gravitation.
–Give your character some character!
-Python in animation.
…feel free to add more.
Links and Web site:
***General Animation:
http://www.animfound.com/tips/IKvsFK/ikvsfk.html
http://www.keithlango.com/popThru/popThru.html
http://www.comet-cartoons.com/toons/3ddocs/charanim/
http://www.ualberta.ca/~cwant/blender/char_doc/character_animation.php.html
http://www.blender.org/modules/documentation/htmlI/x7107.html
https://blenderartists.org/tutorials/animation/
http://www.be3d.org/video_tutorials/armature_basics_html/armaturebasics2.htm
http://www.users.bigpond.net.au/blendage/pages/tutorials/tut3/armatures.html
http://members.home.nl/dotblend/BlenderTutorialPart3_.pdf
http://www.deathfall.com/article.php?sid=4485 (interesting TIP)
http://www.polykarbon.com
http://mmaigrot.free.fr/didac-blender/ikas/ikas-eng/ik-intro.php
http://www.keithlango.com (toontje)
***Modelling:
http://cal.jmu.edu/ratner/tutorials/
https://blenderartists.org/forum/viewtopic.php?t=21382&start=0&postdays=0&postorder=asc&highlight=
https://blenderartists.org/forum/viewtopic.php?t=21066
(non-blender) http://www.3dtotal.com/team/Tutorials/julian_creating_character/julian_creating_character_02.asp
(non-blender) http://www.3dm-mc.com/tutorials/maya/dobby/
(non-blender) http://www.learning-maya.com/modeling.php
(non-blender) http://maxrovat.sns.hu/subdiv/
http://cube.phlatt.net/home/spiraloid/tutorial/modeling.html
http://staff.ci.qut.edu.au/~barkerc/Final%20PAN%20website/edgeloop.htm
http://www.nevercenter.com/index.php/Character%20Modeling
http://p212.ezboard.com/fnendowingsmiraifrm3.showMessage?topicID=135.topic
http://apieceofstring.com/kos/tutorials.htm
***Vertex group:
http://www.blender.org/modules/documentation/htmlI/x7214.html
***Rig:
http://www.blender.org/modules/documentation/htmlI/x7613.html
http://www.blender.org/modules/documentation/htmlI/x7891.html
http://www.comet-cartoons.com/toons/3ddocs/eyerigging/
***Relative vertex key (RVK):
http://www.blender.org/modules/documentation/htmlI/x6902.html
***Constraint:
http://www.blender.org/modules/documentation/htmlI/x7484.html
http://argoslabs.com/~malefico/tutor/mecano-en.html
***pose mode:
http://www.blender.org/modules/documentation/htmlI/x7306.html
***action window:
http://www.blender.org/modules/documentation/htmlI/x7351.html
***NLA:
http://www.blender.org/modules/documentation/htmlI/x7402.html
http://mmaigrot.free.fr/didac-blender/nla/eng/nla_p1.php
http://argoslabs.com/~malefico/tutor/nla-en.html
***Walk cycle:
http://www.blender.org/modules/documentation/htmlI/x8053.html
http://argoslabs.com/~malefico/tutor/walking.html
***Lipsync:
http://www.comet-cartoons.com/toons/3ddocs/lipsync/lipsync.html
***Already done Character to practice:
https://blenderartists.org/forum/viewtopic.php?t=31839&start=0
https://blenderartists.org/forum/viewtopic.php?t=19662&postdays=0&postorder=asc&start=15
https://blenderartists.org/forum/viewtopic.php?t=19218
https://blenderartists.org/forum/viewtopic.php?t=19347
Lets start learning.[/list]