I’m new to this community also very new to blender, I’m trying to do an animation, like an advertisement for a car, moving on the forest road with different camera angles, different weather conditions, day to night shots, not like a cartoon 2d effect but a very neat realistic type.
I’m good at 3ds max and using Vray, can anyone suggest which type of workflow will be best.
- Do I need to model and texture completely in 3ds max, texture it there and import to blender do the rest?
- Or should I do all these from scratch in the blender?
- An artist who is an expert in 3ds max and blender, which software he will prefer?
Your reply is highly appreciated