Hello Blenderartists Community,
I have a question concerning animations in Blender. It’s pretty hard to explain the problem… Let me try it:
If you launch an action in the game engine, and the action you’ve launched is a rocket making a complex path through the air, will that rocket really move in the “global” space of the engine? If yes, and if I set it to a Dynamic object that can interact with other objects, will it interact with (for example) a cube that is in that pathway? Or are the launched actions just local and aren’t interacting with other objects?
Thanks a lot,
Lagidigu