This will eventually be a playable character in a game. Second time making this same character and the results are much better this time through. I’m looking for advice on making this more feminine. I’ll be posting updates on the model here as well.
I’ve gotten some feedback on my model and started working on the face topology. The eyes and mouth were messed up along the way so I took them out for now. I’ve adjusted the ear down to a simple shape and it reduced my tris by 1k.
The next step is to fix the part surrounding the ear, fix the neck, and go towards the body and fix the breast and general leg shape.
Simplified the mess that was the ear, now it is still hideous but has some sort of looping
I started working on the breast area and got a breast shape. It’s hard to tell, but I’ve also adjusted the clavicle, traps, and upper arms.
Now I still need to clean up the breast area, back, and arms before working on the legs
I got the right shape for the mouth and eyes. There is a tri in the corner of the mouth, otherwise, I like the way it looks.
The mouth could still use some cleaning up as it looks sort of weird up-close. The model won’t be viewed from this far up-close so debating if i should go back in and adjust it.
Higher poly view of the front, coming in at 20k tris. Without eyes, hair, etc.
I adjusted the legs to have a more leg-like shape to them. They no longer look like cardboard cutouts! I’m liking them but still feel they need more refinement. High poly the legs really slim down and that’s where it gets tough…
Next steps are to work on her hair, eyes, before getting towards accessories(gloves, and neck restraint)
Got most of the model completed!! I need to add the eyebrows, make the eyes more appealing and less creepy. Also need to fix the belly portion of the front part of the body.
The texturing is pretty much done, just need to fix the texture itself for the body and create textures for the hair, and neck guard. I think this model is much better than the original I came up with and thats some progress for me