Working on a anime style character.
There was a time when I though I was never going to be able to model anything like this. I tried many times. From environments to character to what ever I could think of. Failed each time. It wasn’t until I bought proper tutorials from professionals that taught me what I have been failing to understand some years ago.
When I finally got to modeling humans. I started with modeling realism such as the buff male/female type characters you see in tutorials. Studied loads of what is considered good clean topology. So far this is what I managed to come up with.
Thought I would share it and maby get some feedback.
The lighting in the scene is not the best. I tried for a 3 point lighting system for character lighting and using an hdri from https://polyhaven.com/a/satara_night_no_lamps
Compared to what I’ve seen of other artwork on here. Makes my model look not so great I guess.
Still working on trying to texture the model. Using Cycles Render Engine.