Based on BotW Link and Killua, with some references to anime figurines, I’m making a young male. Any comments/weird things that stick out? I’ve also attached the .blend if you want to make any changes.
Anime style young male base mesh.blend (3.8 MB)
I used sharpness to highlight where lines would normally be on 2D anime characters, and I think a texture with blush and shadows will help further show these features. I struggled with the shoulders and back the most. Also, I know it’s not proportional, but anime boys have large hips and the BotW Link model is crazy unrealistic. I wanted thinner legs (pic attached as reference) but people said the butt was too big and realistic for that so I added thighs and calves. I don’t know, I’ve spent too much time on this…