ANN: Water ripples plugin.

With the kind help of several forum members, I have finished the “water” plugin.

Features:

  1. You can create ripples of all kinds that look very convincing.
  2. You can “wobble” them with animatable noise.
  3. You can control the frame-range of the effect.
  4. Fully animated.

You can download it at these sites:
www.hdl.co.za/donn
http://www-users.cs.umn.edu/~mein/blender/plugins/texture.html

I don’t want to make a big deal about this. It’s fun, a nice effect and I learned from it.

There is one last ‘bug’ that I can see and that is you can’t use the texture more than once in a blend file. This should not be a problem, but I will look into it when I have time to revisit the plugin code.

All c & c welcome.
Cheers.

With thanks to Blender Foundation for their hard work and for recently helping me with an e-shop issue.

The second link is a 404 error. It looks like you need .html on the end of the link.

http://www-users.cs.umn.edu/~mein/blender/plugins/texture.html

Looks nice.

:expressionless: fixed. thx.

It would be good if you created a way to sinc the drops with the ripples because at the moment it looks a bit cheesy.

I’m not sure what you mean.
The ‘drops’ are merely bright areas that then get smoothed over time - this appears as the ripples. So, in my book, they are synced.

Sure, it’s from an old effect - it’s not true water or even an attempt at simulating water - it’s a fluke effect that looks kinda like ripples and you can make it as convincing or as cheesy as you like.

Go see the avi’s and mpg’s on www.hdl.co.za/donn.

looks cool. Has anyone tried combining it with particles?

Yeah: http://www.hdl.co.za/donn/pool.mpg0001_0100.avi
It’s not exactly pro, but as you know Modron, I am still trying to unwrap meshes for texturing :wink: