I set up an armature system, and before the rotational constraints were introduced in 2.40 I used empties as the IK targets and for the rotational constraints. I got rid of the empties so I could set up a proper walkcycle but now the IK chain becomes a mess whenever I try to pose it. Every movement past the initial one (moving the terminal bone) causes everything to mess up and lose the rotational constraint for some reason. Any suggestions?
Help much appreciated!