http://gallery.mudpuddle.co.nz/view_photo.php?full=1&set_albumName=Blender-game-screens&id=path
That’s right, just logic bricks, not a single python script anywhere, meant to show basic AI movement and such
FEATURES:
-Only two main objects for direction, one that turns the bot left and one that turns him right
-Simple going around a wall using objects (goes along the wall a little, but doesn’t get stuck)
-Simple sight, when the cylinder is seen with the vision object the bot will go and destroy it by running into it, and then stay off course until he runs into a left or right object
FEATURES: 1.1
-Found out well placed left and right objects can get the bots around the walls, even better then what I had in place before
-Added some interactivity with the cylinder
-Bots avoid each other
-Changed the method of ray sensors to the vision object to a collision sensor, means less bricks with adding more bots
-Multiple bots.
FEATURES 1.2
-Found out using Dloc over force is very effective, allows for slopes too
-Tweaked vision objects to see up hills
-Graphical tweaks (press P to see the new alpha value for the left and right objects)
Something quick I whipped up
Enjoy.