Another Blender maquette psinting

Using Blender as a basis for digital painting is a very powerful tool. I used a few blendswap items, a makehuman figure and a lot of my own modeling to get this room the way I like it, keeping the texturing and modelling to a minimum. The rest is added in photoshop. This is still very much a work in progress and has taken me 5 - 8 hours to get this far. That is not counting the render which is about 3.5 hours in cycles.