A few days ago I asked about another issue, and I got that fixed thanks to a very helpful member, but then I realized I have yet another issue! I’m still a newbie to Blender, so bear with me. D:
The issue is that one of the Booleon holes I created (one at an angled portion of the mesh) did not “complete” and thus it has a face hanging over on the top, and also one on the bottom.
I tried applying another Booleon to try to remove those faces to no avail. Anything else I have tried just makes a mess of the faces and it looks awful. Any advice? Any simple fix?