Another first timer, critique´s appreciated!

I think the scale of the voronoi texture depends on the scale of your model (not sure about that). But I can just provide a file with the shader so you can append it to your scene. (I’ll do that when I am back home, just pm me if I forget :wink: )

I learned to model tires from a paid tutorial, but I have’nt seen this technique in any youtube tutorial so far.
The video course is pretty old and not available for sale anymore, but there is a newer version: click

I did not use the shrinkwrap method yet, since I discovered it after just finishing the car body :smiley:
But yes, I’d be probably doing it that way. Doubling the basic shape and the adding the holes. But I havent done it yet so I cant give you any tips for that kind of workflow. (but it is also used in the course I linked to)

That might be a good idea since you are in an early stage of learning, sometimes it is best to just start again :).
I did that a lot because I have been doing a lot of mistakes that would have been to hard to correct, and would cause the same amount of work as to model it again.

Jus dont give up :wink:

would be great if you could provide that file :slight_smile:

Did you actually check out the MasterCG Tutorial series? Already thought about getting them, I´m especially interested in the Materials part, but I´m not quite sure if it´s worth the money with all those free Youtube tutorials out there :wink:

Shame on me, totally forgot the file :spin:

Yes, I bought it, and I think it was worth it. There might be a lot of tutorials on YouTube, but this course is really in depth. You wont find a lot of techniques shown in this course on YouTube. Especially modeling the tire was very useful to me, since I couldn’t find a good tutorial, and those who are available are… not very good, or they are outdated.

Carpaint.blend (1.05 MB)
Here is the Car Paint Shader as promised.