The goal was to create something quiet, eerie, and atmospheric without relying on jump scares. This project was an exploration of mood, composition, and visual storytelling through simplicity.
The goal was to create something quiet, eerie, and atmospheric without relying on jump scares. This project was an exploration of mood, composition, and visual storytelling through simplicity.
7 Likes
amazing . i love it !
now you have to trun it into a real game !
1 Like
thanks <3
actually i might do that :))
1 Like
I featured you on BlenderNation, have a great weekend!
1 Like
many thanks <3


