Hey!
I havn´t been rigging since 2.40. I´ve created a rigg that is impossible to understand. The behaviour I mean. Been searching all over the net, read all tutorials but likewise the rigg WONT behave. Can someone take a look at it and tell me what´s wrong with it. Clue: The spine wont stay static while moving it down. Moves forward/left. Funny, eh?
The only thing that I see that might be causing the problem is the fact that you have the IK ChainLen value at 0 for the bone IK.Hal.R (sorry no umlauts on my pc) . Just set that to 2 just like you have for the other one (IK.Hal.L) …
YYYYAAAAAAAAAYYYYYY!!! I love you man! Ehum…sorry…
It worked. They´ve put in a bunch of functions I never seen before. Sorry for the funny names. Swedish you know.