Another problem with baking texturex


Right, I got a little forward from my last problem… Only to encounter a new one.

After I baked the textures, all other textures of my building look just fine BUT the brick-texture is stretched. I tried another brick texture to see if the problem was in the image file but the other texture also got stretched.

Here’s a link to the blend file:

I also put the baked texture in there so you can quickly see what has happened and the current brick-texture what it should look like.

Any idea what could cause that stretching?

I didn’t follow your previous problem but I think I found the source of your current issue.
Select the “Tiile” material, go in the texture panel and under mapping, replace “Cube” projection by “Flat”.

Thank you! That did the trick. :slight_smile:

You’re welcome.
Don’t forget to mark the thread as solved.