another "random" problem

So again for my new game i ran into a problem witch i solved using logic bricks but i ran into a collision bug so i decided to ask if anybody know how to solve this problem using scripting or something?

So what i am trying to do is basically have 4 sides and a empty that moves back and forth for each side so on top the empty move left right and same for the bottom and on the sides it moves up and down and randomely adds a objects witch is like a waypoint of where you want the people to go so i figured if by having it move back and fourth randomely by intervals of 1 witch is the same size as each square, and having a random add object logic that it would work but for somereason any object that gets added is oblivious to anything else and wont sense that a guy is touching it but however the little people sense that the object is there because they do what there supposed to do when they touch it so im really confused right now.

us.??? = you.???^3

Oblivious… you mean it doesn’t sense any collidin’ Objects?
A Guy… does that differ from »the little People«?
And of Course…

… what is the Problem now? The created Waypoint is supposed to sense the little People when they arrive but it doesn’t?

haha sry ya i know its i just spill everything out sometimes and dont pay attentane to how i wright it but anyways ya the guy means the little people and ya thats whats wrong it doesnt do anything i can even have it move x 4 or something and nothing happens.

First off, the little People ~do~ have the Actor Checkbox checked in their Physics Options? (that woul be my very first Guess for why they would not be sensed.)

ya the actor check box is checked.

is that why its not working? or does it need to be checked?

I don’t know, maybe you should share a .blend, for the whole Circumstance is hard to figure out due to your… Description. :}

Well i tested it and if you just start a new scene add a empty witch on keyboard “A” is pressed it addes a cube that has not bin modified what so ever other than set to rigid body with the z axis frozen witch is on layer 2 and on layer one there is a cube that is set to allwyas move towards the empty and the cube on layer 2 is set to move upward 1 when it touches the smaller other cube on layer one but it doesnt reconize it but i can go start a new blend file and do the exact same thing and it will work.

EDIT: I am getting a blend ready im just cutting out all the other stuff so its not so big

Ok sry for the long wait but here is the blend

The first layer is the example for what i have for the random spawning of the locations

layer 2 just holds the object

and layer 3 is the example of how the object does nothing when it touches the little green guy i have it set so it should move on the z axis by 1.00 but it doesn’t.

Attachments

problem.blend (1.28 MB)

“…problem using scripting or something?”

Consider adding Seroquel to your Ritalin.

Edited to add: In other words, go away. Come back clean one day when you have your mind and your life right.

There are sensible sincere posters who post on this board for selfish sensible rational reasons. They don’t post for the reason that they don’t know what they want and that by “randomely” posting they might “randomely” find some sensible reason for living.

bump sorry :slight_smile: