anothercar: cadillac

again a car modelling (the 3d-freaks have no ideas?):slight_smile:

it’s a 59 cadillac, just now i’m working on the interior. try to render it without AO or vafray or indigo, just the intern render.

so here are the fist pics:
http://img291.imageshack.us/img291/4674/cadillac5915xb4.jpg
http://img369.imageshack.us/img369/9162/cadillac5917bj2.jpg

greetz animelix

are these the reference pictures…:confused: …because if they aren’t 5 stars from me.:smiley:

wow that’s a quick reply
thanx trak wecka,
but i’m really still working on it. but i want to finish it soon

Beutiful CAR! Wow …no crits from me

WOW!!! awesome, and you didn’t finish yet!!!

very good work so far!

next! next! :smiley:

seriosly d00d…great work…time to get the materials/lighting in order and some good quality renders, with AO, post processing, the works!!!

g*****d work. (that’s 5 stars :slight_smile:

Radiosity? IcoSphere projected lamps? That’s how I think you did the light setup. Pretty nice though, I think the seats look a little odd, so how did you do the light setup and how long did it take to render?

Hi
Lights are 15 spots and two lamps plus 4 lamps inside of the car, but i’m not really satisfied about the shadows and so,the lamps are dupli’s on a divided and transformed plane, but
i’m still working on the interiours, a guy from blendpolis gave me yesterday a link to good ref-pics, and the textures are not finished and some details…

and thanx for comments:)
so here is another wip:

http://img141.imageshack.us/img141/5471/cadillac59i01ec9.jpg

Amazing work. Only part that needs work is the seat texture.
great Image and project!
peace
Drew

very good modeling as I can see some good reflections. And the paint shader is awesome, that render if is without AO then, it is seriously very good lighting !

keep it up

im still adding some details, so the lighting is not really finished (it’s sad that the spots have no samples) and i used always ao and now i would like to find a nice solution without it, only lamps, sots and areas…
here is a pic of the “studio”, all the qubes and planes are for the reflexions
(maybe it’s interesting)
http://img176.imageshack.us/img176/5791/szenemr6.jpg

http://img186.imageshack.us/img186/1894/szenerendcu2.jpg

hm, i have a version renderd with yafray, not perfekt, maybe i should mix the renders in gimp, and i’m not satisfied with the scene, so do you have some critics?

http://img245.imageshack.us/img245/1695/cadillac5932yfgv1.jpg

so here is an update:), still wip and a very slow projekt, again the intern renderer without AO, only 35 buffered spots and a sun

http://img168.imageshack.us/img168/7452/cadillacvilla05lt7.jpg

Really cool. I love the chrome and paint job. However, something about the windshield doesn’t seem quite right in this setting… It almost looks like some sort of see-through plastic instead of glass, especially at the bend.

some changes, added some details and tried out the ivy generator:o

Attachments


Wow i like the lats render the best its pretty awesome 5 Stars from me!!

Fantastic work xilemina 5 stars on the last render. When comparing the last 2 posts there seems to be a different lighting approach. Did you change the type of lights or just the placement? It looks like a shot from and old 60’s movie. How long did it take to render?

Cheers, Kordo.

thanx you for your comments!
i want to work again on the ivy, but i think the rest is finished.

some statistics:
i took 40 spots (dupliverts on a plane) with buf.shadow, “soft 12”, “sample2”,energy 0.120
1 sun, energy 0.3,
3 little lamps inside the building, 1 spot in front of the entrance, 1 area for a background-plane (not visible in the pic,-only for the reflection on the windows and the car)

ca 2.090.000 faces, the blend file is 195mb big, strange, i don’t now why it is so huge

rendertime:ca 20min,1600x1000, on a core2duo 6600, the spots with buf shadow are very fast:)

Pretty good modelling and texturing. The ivy generator did its part, too.

However, I don’t lke the lighting. The light in the scene looks like from an overcast sky. But the sky itself looks to be more like a sunny day. That doesn’t fit together.

Maybe you should try to use indigo for the scene. Should look quite amazing I would imagine. (Yes, it will take a long time to render, but what do they say: Good things come to those who wait… :evilgrin: )