# Antagonist Demon (Ezar from Witches Legacy 11)

**URL:** <https://blenderartists.org/t/antagonist-demon-ezar-from-witches-legacy-11/1137885>\
**Category:** Finished Projects\
**Created:** [December 10, 2018, 8:23am UTC](https://blenderartists.org/t/antagonist-demon-ezar-from-witches-legacy-11/1137885 "2018-12-10T08:23:06Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![buzzkirill](https://blenderartists.org/user_avatar/blenderartists.org/buzzkirill/32/40241_2.png) [@buzzkirill](https://blenderartists.org/u/buzzkirill)\
**Post date:** [December 10, 2018, 8:23am UTC](https://blenderartists.org/t/antagonist-demon-ezar-from-witches-legacy-11/1137885/1 "2018-12-10T08:23:07Z")

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The company I’d worked for used to do a lot of HOPA adventure games. Being a (sole) 3D modeller for the team, my company had been kind enough to let me screw around with creating 3D animated characters for the game’s cinematics (most of which were done using 2D puppet techniques).

 ![](https://blenderartists.org/uploads/default/original/4X/e/e/d/eed158413f42769ce89c974f4a493902ecd08b05.jpeg)

As a result, I’ve created this talking demon character, which was my first experience using shape keys for lip-syncing, and some other techniques.

[![](https://blenderartists.org/uploads/default/original/4X/f/8/8/f88b48e21bff7877ef031b0e6829630b494d3fd0.webp "Ezar speaks") ](https://vimeo.com/248872822)

Modelled in Blender and Zbrush, textured in Substance Painter, rigged animated and rendered in Blender

 ![](https://blenderartists.org/uploads/default/original/4X/8/c/7/8c79491686d5aea729aa0553cc56c00f1a7b917d.jpeg)

Thanks for viewing.

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**Author:** ![alf0](https://blenderartists.org/user_avatar/blenderartists.org/alf0/32/828043_2.png) [@alf0](https://blenderartists.org/u/alf0)\
**Post date:** [December 10, 2018, 8:31am UTC](https://blenderartists.org/t/antagonist-demon-ezar-from-witches-legacy-11/1137885/2 "2018-12-10T08:31:35Z")

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nice work !!!

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**Author:** ![lord\_yas2009](https://blenderartists.org/user_avatar/blenderartists.org/lord_yas2009/32/513191_2.png) [@lord\_yas2009](https://blenderartists.org/u/lord_yas2009)\
**Post date:** [December 10, 2018, 5:57pm UTC](https://blenderartists.org/t/antagonist-demon-ezar-from-witches-legacy-11/1137885/3 "2018-12-10T17:57:49Z")

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awesome work!!  
did you use sculpting?  
and did you do repotology for this?

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**Author:** ![BuildJordon](https://blenderartists.org/user_avatar/blenderartists.org/buildjordon/32/727239_2.png) [@BuildJordon](https://blenderartists.org/u/BuildJordon)\
**Post date:** [December 10, 2018, 8:06pm UTC](https://blenderartists.org/t/antagonist-demon-ezar-from-witches-legacy-11/1137885/4 "2018-12-10T20:06:51Z")

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Good work man…

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**Author:** ![buzzkirill](https://blenderartists.org/user_avatar/blenderartists.org/buzzkirill/32/40241_2.png) [@buzzkirill](https://blenderartists.org/u/buzzkirill)\
**Post date:** [December 11, 2018, 4:31am UTC](https://blenderartists.org/t/antagonist-demon-ezar-from-witches-legacy-11/1137885/5 "2018-12-11T04:31:50Z")

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Hey, yes, I made the high poly sculpt in Zbrush and retopologized in… Topogun, I think.

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**Author:** ![bartv](https://blenderartists.org/user_avatar/blenderartists.org/bartv/32/1477233_2.png) [@bartv](https://blenderartists.org/u/bartv)\
**Post date:** [December 14, 2018, 11:04am UTC](https://blenderartists.org/t/antagonist-demon-ezar-from-witches-legacy-11/1137885/6 "2018-12-14T11:04:09Z")

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I’ve featured you on BlenderNation, enjoy 🙂

> **[Best of Blender Artists: 2018, week 50](https://www.blendernation.com/2018/12/14/best-of-blender-artists-2018-week-50/)**
>
> Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
