I think this question may have been asked before but I still can’t figure out why these passes are not anti aliased.
Is it on the roadmap?
As for One-click Material and Object Passes: is it planned to make this available?
Sorry for the brutal questions: I’m trying to migrate to Blender and Cycles and these masking issues made my last project more painful than with my traditional workflow so I had to ask!
Thanks a lot for your help!