Antigravity Experiment

Fluid simulation with dynamic gravity and fluid properties. Simulated with FLIP Fluids in Blender 2.83. The animation was rendered in EEVEE. The images were rendered with Cycles. All of the textures in the scene are procedural. Zero external assets were used.


I really like what you’ve done with the ending in this one! And I’m impressed to see that this was rendered in EEVEE and all procedural too. I saw your EEVEE tips on the Reddit post and that makes me want to give EEVEE another try for rendering fluids.

We are in the process of building a FLIP Fluids addon reel for 2020. If you’re interested, and are okay with re-rendering the animation to a 1920x1080 aspect ratio, we’d love to feature your artwork in the reel. For more details and guidelines on how you can be credited, see this document:


Thanks. I’ll see if I can update the render to meet the submission requirements.

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I featured you on BlenderNation, have a great weekend!

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