Antistrophic Filtering question.

Hey guys i am in need of some help.

You see i am developing my game and Textures need some serious AF, the textures are having a bad time displaying at a much more cleaner look from a far distance i managed to change the AF from the GE itself to 16X and that eventually became exceeded the next thing i did was to use the AF from my GPU “AMD Radeon” its at its last “16X” so im kinda all out of available quick options.

Is there a much higher AF? like for example:

2x
4x
6x
16x
Any Higher?
that can be used either Script or somewere hidden in the Engine?
I need some heavy duty AF for my textures please.

  • Thanks