ANy clues why the bevel Modifier is only working in one direction?

I’ve Checked evrything is scaled correctly, normals are correct, but I can’t understand why the bevel is only created on one side.
Any help would be great

First things first, did you scale the object? If so, have you applied scale? That’s normally a problem.

Yep, all Scaled correctly, it’s the first thing I check, it’s strange, other edges of the same mesh will bevel.
Sorted it, forgot to merge by distance for doubles

Ahh, yeah, that’s tripped me up more than once! :slight_smile: