ANy clues why the bevel Modifier is only working in one direction?

I’ve Checked evrything is scaled correctly, normals are correct, but I can’t understand why the bevel is only created on one side.
Any help would be great
Cheers
A

First things first, did you scale the object? If so, have you applied scale? That’s normally a problem.

Yep, all Scaled correctly, it’s the first thing I check, it’s strange, other edges of the same mesh will bevel.
Sorted it, forgot to merge by distance for doubles

Ahh, yeah, that’s tripped me up more than once! :slight_smile: